Blake Barrett

Gameplay Programmer & Designer
if (project.NeedsAwesomeMechanics())
{
ImplementEngagingGameplay();
}
if (project.NeedsImmersiveExperience())
{
CreateMemorableGameplay();
}
{
ImplementEngagingGameplay();
}
if (project.NeedsImmersiveExperience())
{
CreateMemorableGameplay();
}
Experience
>
Experience in game development?
>
Unity
4+ Years
2 Official Games
3 Game Jams
5 Student Games
Programming Language: C#

>
Unreal
1+ Year
1 Student Game
Programming Language: C++

Projects



Fated Flicker (2024)
Director/Gameplay Programmer




Nakamon (2024)
Director/Gameplay Programmer



RexTech Conquest (2024)
Director/Gameplay Programmer



Lunova (2023)
Gameplay Programmer



Hellish Hamlet (2023)
Gameplay Programmer



Web of Love (2022)
Gameplay Programmer


